My company is focusing on building chatbot games and we’ve been building a pretty flexible back end with growing set of tooling to help us produce our games faster.
The features it currently has has
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Platforms supported
Facebook Messeger, Kik, Telegram, SMS (Twilio)
Being tested in dev branch
Skype, Discord, and IRC
Of course adding support for all the others will happen as well.
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Ad platforms supported
http://www.kiip.com
http://giftgaming.com -
Payment systems supported
http://paymentwall.com -
Analytics
https://amplitude.com -
Scripting
Javascipt
Lua -
Misc supported features
http://www.mailgun.com (emailing)
http://https://goo.gl/ (url shortner)
http://giphy.com/ (displaying gifs) -
Game play related features
Data storage
Achievements (coming soon)
leaderboards
Raid system
Quest system (coming soon)
Cross platform chat (coming soon) -
Chat platform specific features
Buttons (Kik, Telegram and FB Messenger)
Those are the core features we have so far, the system is also built to be cross platform, so people can play with each other even if they are in separate chat apps. So a Telegram player can be playing a Facebook Messenger player.
One thing to make note is that you WILL need some what programming knowledge to use the tooling, it’s not like the flood of chat bot building platforms out now you will need to script game logic so it won’t be drag and drop. We do have visual tools but you will attach scripts to each node (think Unity 3D).
Anyways, let me know if this is something people would be interested in using it’s on our road map of open sourcing and providing a hosting service for peoples games after we ship ours.

